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HAWX game seen on Xbox 360

Tom Clancy's H.A.W.X.Edit

Tom Clancy's H.A.W.X.("High Altitude Warfare eXperimental squadron") is an aerial warfare video game developed by Ubisoft Romania and published by Ubisoft for Microsoft Windows, Xbox 360 and PlayStation 3. It was released in United States on March 6, 2009. It was officially announced on July 15, 2008 at E3 2008. Prior to this, Ubisoft issued a press release about the game under its working title Tom Clancy's Air Combat. A version is planned to be released on the Wii.

The story of the game takes place during the time of Tom Clancy's Ghost Recon Advanced Warfighter. Ubisoft's Associate Brand Manager Shane Bierwith told X-Play that in Ghost Recon 1 and 2, the player asks for a bomb drop and the player is able to play those drops in HAWX.

Also, a demo of the game for the Xbox 360 was released on February 11, 2009, PlayStation 3 on February 27, 2009 and Microsoft Windows on March 2, 2009. HAWX received mixed reviews from critics.

Background and PlotEdit

H.A.W.X. is set in 2014 above the skies of a world increasingly dependent on private military companies (PMCs) and elite mercenaries who have a relaxed view on the law. As these non-governmental organizations gain power, global conflict erupts with one powerful PMC attacking the United States.

The game is set in the same universe as Tom Clancy's Ghost Recon Advanced Warfighter; as Captain Scott Mitchell, the Ghost leader, is featured in two of the missions. Plot elements are carried over from other Tom Clancy games such as the missile defense system found in Tom Clancy's EndWar. G4's interview with H.A.W.X.'s lead designer reveals that the game takes place in between Tom Clancy's Ghost Recon Advanced Warfighter 2 and Tom Clancy's EndWar.

The player begins the game as a former U.S. Air Force pilot David Crenshaw who provides fire-support missions for the Ghost team as part of an elite unit called H.A.W.X. However, shortly after the mission, the Air Force decides to deactivate the H.A.W.X. squadron and its pilots, including Crenshaw, are recruited into the PMC Artemis Global Security. Over the next six years, Crenshaw and his squadron perform various missions for Artemis and its clients, including defending valuable facilities and attacking insurgent bases. In 2021, Artemis signs a lucrative defense contract with Brazil, making it one of the most powerful PMCs in the world. However, shortly after the contract is signed, Las Trinidad, an alliance of anti-US South American states, launches an invasion on Rio de Janeiro. With the help of Crenshaw and his squardon, Artemis and the Brazilian military are able to push back the assault. The United States then sends in forces to help pacify the area and stages joint operations with Artemis. However, during one mission, Artemis breaks their contract with Brazil and betrays the United States, citing that Las Trinidad had offered them a better deal. Unwilling to turn on their own country, Crenshaw and his squadron sides with the United States and helps them destroy the Artemis forces in the area.

After the United States orders Artemis to disarm, the PMC launches a massive preemptive attack on United States soil. Though H.A.W.X. manages to prevent them from taking Washington DC and assassinating the President of the United States, Artemis manages to attack and capture numerous American cities and military facilities. Crenshaw and his squadron then assists the American counterattack against Artemis. However, as the United States begins gaining the upper hand, Adrian DeWinter, the CEO of Artemis, announces that he has stolen some of the United States' nuclear weapons and gives the President an ultimatum, surrender in 24 hours or watch the United States be destroyed. H.A.W.X., along with the Ghost Recon team and the US military, manage to restore the SLAMS missile defense shield (which is found in Tom Clancy's EndWar) and retake the stolen nukes, but Artemis still has a trump card. Artemis forces managed to smuggle one nuclear warhead into Los Angeles, California and threatens to detonate it. With the warhead eventually located by AWACS Citadel and destroyed by Crenshaw, the Artemis threat was destroyed once and for all.

In the epilogue which takes place several weeks later, it is revealed that Artemis has been completely destroyed, however DeWinter and other Artemis executives have managed to escape and are now international fugitives. The conflict between the United States and Artemis also caused over 40,000 civilian deaths all across the United States, prompting the United Nations to begin a crackdown on all PMCs. The PMCs are now either forced to take on small scale support and logistical roles, or they will be dismantled. Meanwhile, Crenshaw alone is sent on a black operation to assasinate DeWinter and his subordinates. Thanks to intelligence provided by Third Echelon, Crenshaw destroys Dewinter's hideout after flying through a series of canyons while taking out several AA emplacements along the way. With DeWinter and his subordinates finally dead, they will never be able to harm the world again.

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